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Commodore 64's turn - The C64 Mini


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These were famous for having thousands of games, releasing only with 64 won't get me over the line.  If they open up the library then they'd go like hot cakes.  Half the listed games I've never heard of...so many classic titles to chose from in their full library.

 

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I'm led to believe you can download games from various sources online (probably unofficial) and play them from USB.

They've just bundled 64 official and licensed games for obvious reasons.

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27 minutes ago, Marc said:

I'm led to believe you can download games from various sources online (probably unofficial) and play them from USB.

They've just bundled 64 official and licensed games for obvious reasons.

 

Yes, true, USB does open up a few options.  Wow, now that's got me thinking...Archon, Test Drive, International Karate...so many classics I've forgotten more than I remember.

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Brings back great memories, i remember playing river raid, winter games, boulderdash and montezumas revenge. Maybe pitfall, or was that on the Atari?

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OMG - I just remembered Defender of the Crown. I spent wasted thousands of hours playing that one.

 

image.png

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5 minutes ago, Marc said:

OMG - I just remembered Defender of the Crown. I spent wasted thousands of hours playing that one.

 

image.png

 

 

Yes, plundering and pillaging, sword fighting, catapulting.  I remember the graphics absolutely blew me away!  It was a hard game too and you had to move quickly on taking land.  So many classics on this console.

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Ahh the memories. Not that *all* the memories were great, especially as I had a cassette tape loader. Remember: 

 

* "Turbo load" games needing audiophile-level tape deck alignment skills

* Epyx tape games without Turbo load. Dragonriders of Pern ... 25 minutes!

* C64 zzap magazine

* Trying to win any game with the standard "carpal tunnel" Commodore joystick

* The joy of speech on Mission Impossible ... "stay a while ... stay forever!"

* Losing about eight months of my childhood playing Elite ... first month getting my ranking from "harmless" to "dangerous", the next seven wondering whether I'd ever make "deadly" (I didn't).

 

Was it all worth it? Without a doubt!

 

 

 

 

 

 

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54 minutes ago, Tone Malone said:

The joy of speech on Mission Impossible ... "stay a while ... stay forever!"

OMG, I remember that. Very hard game too!

 

Some of my favourites include:

Buggy Boy, Fighter Bomber, Maniac Mansion, Giana Sisters, Last Ninja, Ghosts 'N Goblins, etc ........

Edited by Mr_Gadget
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1 hour ago, Mr_Gadget said:

OMG, I remember that. Very hard game too!

 

Some would say impossible...  ;)

 

That's the thing, the gameplay required skill.  These days you get led by the hand...

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it really did have some super good games .. my fav was IO into oblivion .. i went back and played the emulator when i owned the original sony psp .. good fun . but ... loading time on the tape version sucked back then ..

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  • 1 month later...

Ok, I can now report first hand on the C64 Mini, having been suckered in by nostalgia. I was in a JB Hifi on Thursday night innocently looking for something else, they had just one C64 Mini left (it was the day of release) and I took that as a sign I should buy it. :P

 

It's been fun for a late night or two over the Easter break, and the C64 mini is reasonably well set up. The main challenges with revisiting C64 memories with the Mini are:

* Most of the games actually rely a fair bit on keyboard inputs. The C64 Mini has a fake keyboard ... so you're stuck with using the onscreen keyboard with the joystick ...

* ... speaking of which, the supplied joystick is better than the original Commodore ones (so is a housebrick), but I've found myself fighting the joystick accuracy as much as the onscreen opponents. :emot-bang: Not sure I wanted to re-live that part if the '80s. 

 

A couple of games I loved 30+ years ago are still great fun to play. Paradroid and Impossible Mission are truly brilliant. Jumpman is also solid. Depending on what you played as a kid you may find other gems but there is certainly a lot of rough. A bit of online research for the old manuals might also be in order.

 

In summary, it's been fun but I might sell it soon and move on. I have a hunch that retro Nintendo players, with more arcade games and more recent & slicker graphics, might just enjoy their experience a bit more.

 

 

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  • 2 weeks later...
55 minutes ago, coolrunnings said:

I only seem to remember some tank game on the C64 :/ I was way too young to really fondly remember, but I wonder if I could play it now... i think it's past its prime for me

Frepower?

 

If so i loved that game

 

 

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Guest Eggcup The Daft

 

On 2/1/2018 at 8:42 PM, Tone Malone said:

Ahh the memories. Not that *all* the memories were great, especially as I had a cassette tape loader. Remember: 

 

* "Turbo load" games needing audiophile-level tape deck alignment skills

* Epyx tape games without Turbo load. Dragonriders of Pern ... 25 minutes!

* C64 zzap magazine

* Trying to win any game with the standard "carpal tunnel" Commodore joystick

* The joy of speech on Mission Impossible ... "stay a while ... stay forever!"

* Losing about eight months of my childhood playing Elite ... first month getting my ranking from "harmless" to "dangerous", the next seven wondering whether I'd ever make "deadly" (I didn't).

 

Was it all worth it? Without a doubt!

 

 

 

 

 

 

Slow tape loading? You obviously never had the floppy disc drive - it was slower!

 

Elite is still one of the great games. My flatmate had a BBC Micro and the original version. I lost a bit of my 20's to it... there's a free version of the original for Windows and Mac called Oolite, and a new online version called Elite - Dangerous, which I've not gone anywhere near as I'm not ready for divorce and losing my job!

 

I did make Elite - on BBC, Spectrum and PC. The latter was too easy.

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On 01/02/2018 at 8:42 PM, Tone Malone said:

Ahh the memories. Not that *all* the memories were great, especially as I had a cassette tape loader. Remember: 

 

* "Turbo load" games needing audiophile-level tape deck alignment skills

* Epyx tape games without Turbo load. Dragonriders of Pern ... 25 minutes!

* C64 zzap magazine

* Trying to win any game with the standard "carpal tunnel" Commodore joystick

* The joy of speech on Mission Impossible ... "stay a while ... stay forever!"

* Losing about eight months of my childhood playing Elite ... first month getting my ranking from "harmless" to "dangerous", the next seven wondering whether I'd ever make "deadly" (I didn't).

 

Was it all worth it? Without a doubt!

 

 

 

 

 

 

I tell my son we would load a tape in the drive, go play cricket for an hour and hopefully the game loaded properly. Blew his mind. 

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On 16/04/2018 at 6:53 PM, Tubularbells said:

Frepower?

 

If so i loved that game

 

 

 

Nah, more like  -

 

 

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On ‎23‎/‎04‎/‎2018 at 6:07 PM, Jakeyb77 said:

I tell my son we would load a tape in the drive, go play cricket for an hour and hopefully the game loaded properly. Blew his mind. 

:laugh:

 

Did you explain that they could be copied via high speed dubbing and passed on?

 

I had brand new games that never loaded...

 

Image result for mind = blown meme

 

JSmith :ninja:

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  • 3 weeks later...
  • 8 months later...
24 minutes ago, knight2001dts said:

Haha!  Awesome!!

 

I still have my trusty old 64 - this would look fantastic sitting next to it! :)

 

Great times indeed!

 

Mini A500 Amiga next? 

Still waiting for one of your 1,001 64's bloke lol (for a small payment of course 🤣)

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  • 1 month later...
  • 10 months later...

So cool. 

On 01/05/2018 at 10:03 AM, JSmith said:

 

:)

 

JSmith :ninja:

Man, that brings back memories!!  We used to load a game up on the tape drive before going to bed so it would be loaded and ready to play in the morning when we woke up!

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  • 2 weeks later...
On 26/01/2019 at 5:37 PM, Kaynin said:

 

It will only be realistic if the disc drive keeps failing...  🙄

I had the best Ami 500 on the block, back in 1991 - Can't remember the price of the Amiga, but it was up around $800 from memory

Add on 512K expansion memory - another $150 I think

External second FDD - Can't remember, but probably around $120

RAM 500 side car expansion with SCSI interface - About $450

4MB of RAM, for the Sidecar - $400

110Mb SCSI HDD - $500

Power Supply for a PC, mounted in a box that also held the SCSI HDD

Modded the motherboard, so the 512K Expansion Pack was Fast RAM

 Installed the new OS ROM (Kickstart 3), piggy backed onto the Kickstart 1.3 ROM, and selectable so that non compliant progs would still run.

Looked in envy at an external CDROM drive (read only), but the mrs cracked it when I told her they were $600.

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