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About rmpfyf

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  1. It exists.
  2. What? That problem came and went - quite a few solutions in market that do managed vehicle charging for fleets (no offence @proftournesol). Evercharge was a small example, ChargePoint handles it fairly well.
  3. So far as the content of the data you get, for the same filters etc it doesn't matter where you do your format conversion (from PCM to PDM/DSD) and/or upsampling. There are potential implications regards jitter, and various strategies to combat these, though this depends on things outside the conversion itself. Software is nice in that allows you an infinite flexibility of sorts in conversion filters, you're not limited to what's in firmware or throughput capacity on either your DAC IC or whatever micro/FPGA/whatever is doing the conversion.
  4. It can, it probably won't, but you're very wrong on the compliance car bit.
  5. @Keith_W has a few significant posts on this from memory.
  6. So wrong - very untrue. Infrastructure we have - for many we can charge at home. The rest will grow in time. The cars are coming. They won't all come to market tomorrow, but they're coming. Fleet emissions credits would be a start in AU. Might get some traction after local production winds down, it's been on the table for a while.
  7. As you know, you can kernel stream ASIO-compliant workflows with ASIO4ALL. For Win10 https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/ https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/low-latency-audio http://www.synthtopia.com/content/2015/07/29/windows-10-promises-better-audio-midi-performance-easier-app-development/ https://channel9.msdn.com/Events/WinHEC/2015/WHT202 (translated) A lot of this stuff has been around in other OS for a while now. Windows is a broad church though, does a lot of other stuff right. Going back in time https://docs.microsoft.com/en-us/windows-hardware/drivers/stream/kernel-streaming https://msdn.microsoft.com/en-us/library/windows/hardware/ff568790(v=vs.85).aspx https://msdn.microsoft.com/en-us/library/ff557416(v=vs.85).aspx https://msdn.microsoft.com/en-us/library/windows/hardware/ff553297(v=vs.85).aspx
  8. This can be done with USB (despite a personal history believing otherwise) - very few production solutions exist though. It's too easy to do the job by half with USB.
  9. How compatible is Reginald with intact USB sticks?
  10. @realysm42 So the magic question is - how much spare space do you have on the 128GB SSD? If you can squeeze a good 20-40GB (probably less but give yourself some breathing room) you can build a pretty solid Linux build and have a menu up front that chooses what to boot into - which will include both Windows and your Linux build in a variety of configurations. Or as @kukynas suggests you could grab a ready-made music-Linux-on-a-stick, plug that in and see how you go. I reckon you could go further in Win land by starting with Win Server as @Chanh has suggested. (The 'sane other question' is - do you have space on a network somewhere to backup your OS SSD?)
  11. Guessing KS, WASAPI, ASIO... for Win10 you could add AudioGraph. You can add DirectSound and Wave Out if we go back in time. I'm sure I've left a few out. A few of these go through an audio server (kmix in older Win) without a way around it. MSDN, though they're a little partial to whatever's new in any OS. ASIO is direct, it's a proprietary (Steinberg) standard, and goes direct to device with some custom mixing at device level (hence popular with pro audio applications). KS dates to XP and goes direct to device, it was the original Windows way of having exclusive access to an audio device - if you need bits out of an application to the audio device at lowest latency, it's it. Not MS's preferred way (probably because it runs in kernel mode) but no matter. KS support changed a little too in Win 10. WASAPI got added to the mix when the Win audio engine changed for Vista (literally went 32-bit), it added audio grouping, added endpoint identification ('control my DAC', 'control the headphones' etc) and most importantly, it put the mixer in user mode (not kernel). WASAPI is configurable for for exclusive access when so configured. WASAPI latencies got better under Win10. KS is better under Win server, it's lighter weight and somewhat designed to be hacked. Chanh it's great that you've made a leap forwards. What KS does ALSA does too, appropriately configured for direct access and exclusive access. The rest is the OS around it, and again... configurable. AO is an excellent product. I've heard it, very impressive. Then I went off and tried to build the same in Linux... because I could, because it cost me nothing, and because it's fun for me. For some - not all of us - the configuration is half the fun. Knowledge evolves, this isn't a bad thing. I joined SNA thinking it was all about general-purpose round-trip latency, remember? Wasted a lot of time not taking your advice. Then... remember when you (and others) used to rag on me (and others) going on about C-states? You've since supported wtfplayer and AO, both of which push minimum latency and no C-states. We've all had changes on this thread - HPET on or off... minimum device latency and high CPU stress or not.... Atom vs Core... the more we learn the more our projects and experiences in this game evolve. All of us. This isn't a fight - no need to get on a plane - always happy to talk with people on the same journey.
  12. +1. To add a bit to the above - @realysm42 you've got a 1TB SSD (which is huge) - what do you plan to do with it? Just OS, music storage, etc? Running multiple OS is easy once you've worked out how you want to split it up, so that's what's important. Multiple Linux or Windows doesn't quite mean you need to install everything multiple times (there are bits you can share), once you get the partitioning sorted you're sweet.
  13. You want to fly across the country to discover how UAC2 and WASAPI work? Chanh really, it's not intended as a slight. I'm sure your system sounds awesome.
  14. Sure is. Some intermediate skill but very possible.